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Class: Heavy Armor
Lore: Oh, so heavy. Truly, this armor weighs upon the wearer's very soul.
It is said that the second emperor of Pantaea, after long years of civil war, gave several of these as gifts to the three opposing generals to seal a truce. A few days later, two of the generals had committed suicide and the last one was too depressed to care when the emperor broke the treaty and soundly trounced his unprepared troops. Such is life. Oh, but don't talk to me about life.
Class: Light Armor
Lore: These magically enhanced underdrawers bear an enchantment similar to that on the Breastplate of Brashness (see below). An ideal substitute for those who can't equip heavy armor (or an ill-advised complement to those who can), these boxers will have their wearer swaggering across the land and into one heap o' trouble after another.
Lore: The original model of this armor was forged some hundred years ago by Steve the Steely, master blacksmith in service to Lord Melvin the Meek. When Lord Melvin's land came under attack by a group of savages, he donned this armor, went boldly into battle, and drove away the invaders almost single-handedly. This earned him the new title of Mel the Macho, which gave him such pride that he wore the armor constantly to preserve his newfound studliness.
Unfortunately, the same enchantment that suppressed Mel's fear in battle also impaired his judgement in other ways. After investing in several shady pyramid marketing schemes, he eventually lost his land to debt collectors. Since then, many replicas have been forged, though none elicit quite the same unbridled recklessness as the original.
Lore: A practical jokester once sold these cursed gloves to Stefan the Stealthy, an infamous thief. Later, in the middle of a most delicate heist, Stefan's equipment bag slipped out of his hands and clattered away down a flight of stairs. Naturally, he was caught and bound, but the gauntlets worked in his favor this time, allowing him easily to wriggle out of his shackles.
Afterward, he returned to throttle the con man who had sold the gauntlets. They again put him at a disadvantage, however, and the the shifty salesman quite literally slipped out of his grasp.
One peculiarity of the gauntlets is that they are extremely difficult to remove. According to the tale, Stefan eventually rid himself of the inconvenient equipment, although the details of how he managed to do so are unknown.
Lore: These enchanted creations work only if the user is not wearing shoes. The socks slide with the speed of lightning across any surface, including pointy rocks and thorns, just as if it were a polished floor, completely disregarding the discomfort of the wearer.
Note: -5 to braking/decelerating
- by Ama_Shampoo
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Class: Miniscule Weapon
Lore: These plastic lenses don't just improve their wearer's vision; they turn his very gaze into a fearful and devastating weapon. The wielder of these tiny tools of destruction can pierce, rake, stab and burn opponents from twenty paces, merely by focusing his orbs of sight in their direction.
The downside to this awesome power is that one might accidentally direct a piercing look at an ally (or even one's own body), which can cause no small amount of distress. Discretion is advised.
Class: Tiny Weapon
Lore: This is, in almost every aspect, an ordinary woman's compact makeup kit. When unfolded, the user has access to a small mirror, foundation powder, rouge, and eyeshadow. When closed, it slips neatly into any purse or pocket. When the hidden switch on the top is pressed, four razor-sharp blades slide out and lock into place. Most women who carry these reserve throwing them for emergencies, since they tend to break open on impact and spray powder everywhere. And who wants to waste perfectly good makeup?
Class: Small Weapon
Lore: This dainty spiked shoe is one of the most subtle and deadly weapons in the realm. It is light and sleek, easy to conceal behind the hem of a long skirt, and even the most inexperienced warrior can bring it to bear with swiftness and precision. Dual-wielding is also a stylish option if one can find a matching pair, although the resulting penalty to dexterity (along with the three-inch heels) lowers the wearer's movement speed considerably.
Class: Sash
Lore: Imbued with the essence of a zephyr spirit, this belt is an essential accessory for any cloak-wearing swashbuckler. For the duration of its enchantment, it generates a perpetual light breeze around the wearer, causing his cape and other loose garments to fan and swirl about in a most dramatic fashion. It is recommended that one keep an eye on the belt's magical charge, however, as the erratic puffs of air that an old belt produces are somewhat less flattering.
Class: Cloak
Lore: Legend has it that the original model of the Greater Cloak of Invisibility was infused with the essence of forty will-o'-the-wisps captured in the distant marshlands. At least, that was the intention. Legend also has it that the wizard's apprentice whose job it was to collect said creatures got a bit lazy toward the end, and captured a few balls of glowing swamp gas along with the wisps.
As a result, while it does provide perfect invisibility, this cloak does not render the wearer undetectable as such. It is recommended only in open, outdoor areas or (in a pinch) large and well-ventilated rooms.
Lore: When raised, this hood casts its wearer's features into inexplicable shadow; and when the wearer speaks, the acoustic-warping enchantment on the cloth reduces his voice to a throaty rasp. Since it tends to throw off polite conversation when unwittingly equipped, it is widely regarded as a cursed item. Some people appreciate the effect, however, and make a point of wearing one during plot-significant encounters.
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